Blog

Insights on the future of fandom

Expert perspectives, product updates, and practical, real-world guides designed to help your team work smarter, scale faster, make more confident decisions, and stay consistently ahead of what’s next.

All
Thank you! Your submission has been received!
Oops! Something went wrong while submitting the form.
Blog Image
Get To Know Lawrence

This week on our Get to Know LiveLike interview series, we put our very own Chief Executive Officer Lawrence Chan in the hot seat! Lawrence has been a crucial member of LiveLike since his first day on the team over 6 years ago in 2015. We’re so excited to introduce you to Lawrence and invite you to read on to learn about his unexpected journey into the finance world, his experience running a bar in New York City, and his top tips for career success. We’re proud to have someone like Lawrence on our team, and excited to get to share a bit about him!

Tell us a little bit about your career path. How did you find yourself in a financial leadership position?

I started my career on a fairly typical New Yorker finance path, working in corporate finance for a Big 4 and in M&A advisory for an investment bank. During that time, I became an owner of a bar called the Manchester Pub in New York City. From that experience, I realized I was much happier being an operator than an advisor and that I prefer to work within organizations and help them grow. I also get to use a much broader set of my skills, which keeps my job here at LiveLike interesting.

I was lucky enough to be connected with LiveLike in 2015, when the company was a part of Techstars NYC, and happy to join on full time when LiveLike was ready to make its first finance hire.  

Can you describe what a CFO does and what your typical workday looks like?

The CFO position has evolved significantly over the years. It was traditionally a role that mainly focused on financial operation and support, but CFOs nowadays also need to be strategic partners for their organization by identifying opportunities for growth.  

Which means there isn’t really a typical workday for me. All in all, I need to address the priorities of any given day, while being mindful of continuously progressing towards our corporate mission and goals.

Did you always want to work in a financial role?

No, I actually wanted to be in the NBA and play for the Knicks—so basically Jeremy Lin lived out my dream. Now that I think about it, Jeremy actually had my Pub’s food as well, at the peak of his Linsanity popularity. Or, I thought about pitching for the Mets—John Maine lived out my dream on that one.  

Are there any similarities between being an owner of a pub and being a CFO for LiveLike?

Both businesses crest with the big sporting events, such as the FIFA World Cup, so the work we need to do leading up to those events, and the excitement as you go into execution, is similar. That also means we face a similar challenge: How do we find more business outside of those events? We’ve been continuously taking this on here at LiveLike, as we shifted from a VR offering to our current Audience Engagement platform, and as we’re now expanding our use cases beyond live sporting events.

Being customer-centric is another similarity. With a huge credit to my team for creating this environment, customers often noted that the bar had a familial feel that most bars in midtown NYC lacked. Here at LiveLike, we’ve similarly found success by going above and beyond to address our customers’ needs in a way.

How has LiveLike grown/evolved since you joined the team in 2015?

We have definitely matured as an organization, and part of that is due to better knowing who we are and what we do best. And because of this, we have better alignment across the company.  

It doesn’t hurt that we’ve all individually grown up as well. When I joined in 2015, only one team member had children and now, it’s a fun sight to frequently see our various kids popping in and out of video calls.

What have you learned about LiveLike (as both a business and a team) over the past two years?

We are resilient. These last two years have been extremely difficult for all of us as is, and on top of it, we experienced massive changes. We navigated remote work, focused our company on this audience engagement platform, and experienced the uncertainty surrounding sports and entertainment through the pandemic. It definitely wasn’t easy, but we faced these and other challenges, and have come out stronger two years later.  

Is there anything else you’d want to share with those aspiring to work in a financial leadership position?

This is a collaborative and cross-functional role. For you to be successful, you need insight and contributions from across the entire organization. For me, I aspire to be a good listener in an effort to be as empathetic as possible to our team member’s positions. If I’m successful at this, it helps me identify winning solutions for our company as a whole.  

Thank you, Lawrence!

Blog Image
What is Gamification and Why is it Important?

In this day and age, you’ve probably had a hard time avoiding conversations about ‘gamification’, whether you understood what it meant or not. Since the world’s creation by programmer Nick Pelling in 2002, gamification has grown to be one of the most popular buzzwords of the 21st century, and more and more businesses in 2021 are starting to prioritize gamifying different aspects of their work.

But what actually is gamification and why does it matter?

In this article, we’re breaking down gamification, going over what it is, why it’s important, and what examples of it exist in the real world.

So… What is Gamification?

The issue with the term gamification is that it conjures up a wide range of ideas that tend to vary from person to person; some think it has strict ties to the video gaming industry, while others see it in its literal sense as being about actually playing games. If you’re one of these people, don’t be too hard on yourself—these aren’t the exact definitions but they’re not completely far-fetched either.

In its simplest terms, gamification makes work, and everyday activities, more fun. Gamification describes the process of applying typical game-like components—like point systems, rewards, problem-solving, and competition—to non-game activities in order to keep people motivated and participating in the task at hand. Across education, business, sports, marketing, and even finance, elements of gamification are being used to guide users in an enhanced brand, app or service experience that aims to entertain them and keep them coming back for more.

Overall, the aim of gamification is not to transform your event or platform into a game, but to instead make use of game-like elements to increase user engagement and enhance your user experience. The goal is to first understand what drives people to play games in the first place—the feeling of accomplishment, competition, excitement, or pleasure—and apply these factors to your platform to encourage certain behaviors, then reinforce those behaviors with rewards, allowing your users to feel a sense of achievement that supports their initial motivations. This roundabout gamification chain is called the ‘Engagement Loop’, and it can mean the difference between the failure and success of your platform.

Real-World Use Cases for Gamification

The amazing thing about gamification is that, contrary to popular belief, it isn’t limited to elearning, marketing, or any one industry for that matter. Think about the gamified experiences that motivate you or someone you know everyday: Going on a morning run to close Apple Watch activity rings; grabbing a Starbucks coffee to earn more loyalty points; listening to a book on Audible to get to the Gold Level badges before your friends.

Even the US Army has started to incorporate gaming mechanics to increase traffic and engage recruits on their site, taking inspiration from popular army-centred video games to enhance their site experience. Visitors to the website are greeted with an invite to the game, and follow along to learn about missions, weapons, possible army career paths, and more.

By gamifying their experiences, these brands and organizations allow their users to complete fun challenges, play games, compete with their friends, and earn exciting rewards that in turn encourage them to stay interested and loyal to the app, product, or service they’re using.

Gamification Techniques

By integrating gaming elements like quizzes, rewards, scoreboards, and progress displays, brands can draw in new users and engage their existing audiences, keeping them coming back to their platform for more. And while all this talk of trivia and badges may sound like a thing for kids, gamification has been proven to increase engagement and lead conversion, unlock new monetization opportunities, and boost brand loyalty in users, no matter their age, interests, or skill level. So what are the major gamification techniques?

1. Incentivizing Your Users

Incentivizing your users by offering points systems and rewards is one of the most common techniques for gamifying apps and experiences. By offering task achievement incentives like badges, points, or stars in return for completing specific actions, brands can encourage greater levels of interaction, drive customer loyalty and nudge their users towards certain behaviours on their platform.

Points and badges become even stronger gamification tools when paired with exciting rewards that can be offered in return. For example, points can be used as virtual currency, and traded in by users for virtual or physical goods, the chance to meet their favourite celebrity, exclusive access to exciting events and experiences, and so much more.

A famous example of this type of gamification technique in the real world can be seen with an experiment in Stockholm called the Speed Camera Lottery. The experiment involved the installation of a speed camera that fined drivers going over the speed limit, and entered those who kept to the speed limit into a draw to win cash prizes.

This type of social gamification worked to nudge people towards driving more safely on the roads, but in a way that also incentivized them with the chance to receive fun, exciting rewards. All of a sudden, through gamifying the speed-camera system, good behaviours were seen as much more desirable.

Brands can take this method of incentivizing their users to the next level, by monetizing their rewards processes through a tiered system. By offering additional content or better rewards in return for subscribing to a premium membership, users are encouraged to pay annual or seasonal charges to unlock these special rewards. This gamification technique not only incentivizes users to spend more time on your platform, but also to invest in getting an exclusive user experience.

2. Creating a Sense of Competition

Chances are, you’ll have customers and clients that are greatly motivated by a challenge. In the outcome of most games, there are clear winners and losers; and as harsh as that may sound, it’s this element of games that often makes them worth playing. Players are motivated by the fear of losing and the potential victory of winning, whether they’re intrinsically or extrinsically motivated.

Applying gamification tactics with interactive features—like polls, quizzes, and predictions—that will test them and create a sense of competition is an amazing strategy to encourage user interaction. For users who are naturally competitive and crave a challenge or a sense of rivalry, displaying the results of these features on a visual leaderboard or score tracker will drive this engagement even further.

Real-world examples of this type of gamification technique can commonly be found within the health and fitness industry, on platforms like that of Peloton. Peloton uses gamification to engage users and promote physical activity and the use of their app and equipment, through leaderboards, badges, and even live interactions between users.

Within its leaderboard feature, Peloton allows users to see a live view of their progress relative to others, and relative to their personal best. Users can filter the leaderboard by age, gender and location, to get an even closer sense of who they’re up against.

By allowing your users to see their progress and that of the competition on a leaderboard, activity ring, or points bar, it works to keep them motivated, excited to use your platform, and maybe even eager to share their results with friends and family.

Should Your Business Use Gamification?

As a brand, integrating gamification elements like point scoring, competition and rewards into your business model can mean the difference between keeping your audience on your platform, and losing them to the competition. In our digital-first world, users have grown accustomed to online experiences that will hold their attention, connect them to their friends and likeminded users, offer them something in return for their time and participation, and turn mundane tasks into fun, rewarding activities.

If integrated wisely, gamification not only has the power to encourage people to engage with your user experience at an individual level, but it may also work to build a sense of kinship within your greater community.

By offering the use of group leaderboards, competitive quizzes and team trivia games, users are given the opportunity to interact with one another, share their unique ideas and passions, and even show off their competitive side through fun, collaborative contests. Fostering a sense of community on your platform gives your users a place where they feel like they belong, and in turn, want to stay loyal to.

Introducing gamification poses no real risks to your business, and instead presents endless opportunities to entertain, educate, and engage your customers, all while gaining access to crucial user data that will help improve your platform. Brands that want to stay on top of these demands will work to introduce gaming elements to their user experience and start unlocking the potential of their platforms.

At LiveLike, we bring gamification to our clients’ platforms in just minutes, taking into account their industries, brand identities, and the unique needs of their users. Our audience engagement suite allows brands to seamlessly integrate points systems, rewards, virtual currency capabilities, and more, in order to boost brand loyalty, increase fan engagement, and gamify their user experience.

Still not sure if gamification can be applied to your business platform? Get in touch today to learn more about how gaming elements can enhance your user experience.

Blog Image
Get To Know Victor

This week on Get to Know LiveLike, we’re excited to be spotlighting the employee that keeps us all on track, Scrum Master Victor Matos. Victor has been with LiveLike for almost 2 years now, and he continues to be a crucial member of our team. Check out our interview with Victor to hear about his experience in project management, what a typical day at LiveLike looks like for him, and advice he would offer to aspiring scrum masters. We’re proud to have someone like Victor on our team, and excited to have the opportunity to share a little bit about him!

Tell us a little bit about your career path. How did you get into project management?

I’ve always had an interest in different aspects of app development—graphic art, user experience design, audio design, and programming, which I sought a degree in at the University of Florida. This seemed to have influenced my early career as a programmer because I would always have an interest in the bigger picture of what we were doing. This meant that even during my programmer days, I found myself coordinating and communicating with designers, producers, and business analysts to communicate blockers and offer more transparency on the behind-the-scenes. It took two different promotions from different companies before I figured that Project Management suited me best for my skill sets. During the process, I learned about agile scrum methodologies and have since learned from videos, blogs, and events on how to become a Scrum Master for my team.

Can you describe what a scrum master is and what your typical workday looks like?

I often joke that I’m a loud cheerleader yelling scrum affirmations, but more accurately I’m a teamwork coach for my team. My goal as a scrum master is to empower my scrum teams, each composed of between 3-9 members, with tools, resources, and strategies available to help reach their sprint goal in a formally agreed 1-4 week deadline. Routinely, I help facilitate meetings that are useful to promote transparency and adaptations to our development team and stakeholders for our product. When the situation calls for it, I challenge my team with questions that can help my teammates arrive at a conclusion or decision that can better their workflow. The ultimate goal is to create self-organizing teams that require less and less of your input and facilitation as they learn from your own lessons or learn on their own.

How does the scrum process work at LiveLike?

While it’s tempting to immediately jump into sprint routines when asked about how scrum works, I find that it can mislead newcomers into thinking that scrum is about meetings and scheduling rather than shaping a certain mindset. The reality is that every scrum team composition and the scrum ritual schedule are different. Understanding the team, their unique situation, and unique obstacles should be the north star that guides a scrum process. For the current iteration of our scrum teams, we have bi-weekly sprints composed of cross-platform programmers, quality assurance engineers, and designers to make releases to our multi-platform SDK. This can change as the product adapts and we obtain new talent for the team.

Did you always want to be in project management?

I navigated my academic life feeling certain that I wanted to create something with a team and have a dedicated role or function in one. This meant that I studied hard and spent my free time honing a medley of skills. It’s funny that today I’m not directly applying those skills, but instead, I’m supporting my team with the environment, information, and structure to help them do their best work. There’s nothing quite like the feeling of seeing your scrum teams grow more and more confident in their discussion and execution of the sprint goal using strategies discussed during a retrospective.

Is there anything else you’d want to share with aspiring project managers and scrum masters?

For Project Managers: Consider using Agile Scrum if your product is expected to evolve and adapt to ever-changing market needs and fluctuations. Don’t worry—Waterfall has its place, but Project Managers should be prepared to use the right tool for the job.

For Scrum Masters: The best thing you can do is surround yourself with other Scrum Masters to listen to their stories and build a knowledge base, so when a similar situation happens, you have a reference point to work with.

Thank you, Victor!

Blog Image
Get To Know Mike

To kick off our Get to Know LiveLike series, we sat down with everyone’s favourite coffee connoisseur, Mobile Engineer Lead Mike Moloksher. Mike has been at LiveLike for almost 3 years now and is an integral member of the iOS Engagement Team responsible for new functionality development, integration support and product stabilization. Read on to hear about Mike’s career history, his personal experience navigating the engineering world, and the words of wisdom he would pass on to aspiring developers. We’re proud to have someone like Mike on our team and excited for you to get to know a little bit about him!

Tell us a little bit about your career path. How did you get into mobile and iOS development?

My whole career path is based on being bored and looking for new challenges. I initially started off as a graphic designer, which got boring, so I started doing front-end web work, lots of javascript and css. Eventually that got boring too and so I started working with a lot of PHP and MySQL. Later when the iPhone came out, it seemed like a great opportunity to jump into something new and exciting. I bought the first Objective C book I could find and studied it like a Bible. It wasn’t the most pleasant language to work with, but that in itself made it so much more rewarding when I was able to build something with it on a very new exciting platform called iOS. Fast forward to today, iOS with Swift has evolved so much and I’m very proud that I have been in it since the very beginning, since the manual memory management days. I’ve got the mental scars to prove it!

Can you explain as simply as possible what you do for LiveLike as a mobile engineer?

In my role, I help LiveLike create tools for iPhones and iPads that other companies can use to increase user engagement in their apps. Another part of my job is to make sure my direct reports are happy.

Did you always want to be a developer?

No, as a teenager I actually thought I would have a career in music. But once I got my first computer, I realized that, just like a musical instrument, I had a hard time putting it down. The rest is history.

Why do you think that LiveLike is a good place for engineers like yourself?/What makes LiveLike unique?

LiveLike is a great place to work for engineers because of the unique engineering challenges we get to deal with. Ultimately, as engineers, the problems we face have a direct correlation to how good we get at our profession. Complicated engineering problems inspire collaboration, learning and, most importantly, self discovery.

As an iOS app developer for many years, I worked with tools others had created for me to use. At LiveLike, I get to be the one creating the tools used by iOS developers.

Is there anything else you’d want to share with fellow or aspiring developers and engineers?

Be brave. Be brave in asking questions, especially the ones you think will make you sound inexperienced. Your ego will forgive you for sounding inexperienced once you become aware of the knowledge you gained.

Thank you Mike!

Blog Image
LiveLike Features #2: Influencer Chat

No matter the industry, whether it’s sports, technology, or entertainment, fans want to feel close and connected to their favorite celebrities and influencers. Integrating influencer marketing into your business strategy can be one of the best ways to engage your audience, build brand loyalty and even increase your brand’s credibility by associating in your users’ minds with someone they trust. As organizations, we need to provide our users with this sense of proximity, personalization, and connection to their favourite athletes, musicians, and more, by allowing them to interact, engage, and create communities united by fandom.

At LiveLike, we have developed a feature that allows you to do exactly this. With the Influencer Chat widget, users are able to witness live conversations with influential members of the company’s community including commentators, coaches, actors, social media influencers, and more! You can invite up to 10 influencers from various backgrounds to chat while your users have the option to watch, react, and even ask questions for the chance of having their favourite influencers respond. The Influencer Chat is a great way to engage your users, create a greater sense of community derived by fandom, and incentivize your audience to stay loyal to your platform.

To let you in on why your organization should be prioritizing influencer marketing, we’ve compiled all of the information you need about our latest and greatest Influencer Chat feature.

Main Features

So let’s break it down. At LiveLike, we know that the best platform features for our partners are the ones that are simple, easy to use, and able to be customized to suit the tone and aesthetic of different brands. That’s why our Influencer Chat widget supports in-app notifications, avatars, stickers, reactions, moderator tools, room member lists, and more. It is fully customizable and can be integrated into your mobile application or website, or even live as a stand-alone product for your platform. The Influencer Chat feature is available on all LiveLike SDKs and through our APIs.

Leverage the Influencer Chat to Drive Business Objectives

Not only will the Influencer Chat widget draw in new users and engage your existing audience, it will also help you to meet some of your key business objectives and monetization goals. By pairing the Influencer chat with the rest of our Audience Engagement Suite toolkit—including the use of public and private chats, polls and trivia, sentiment meters, leaderboards, and bonus point rewards—you’ll be able to create a complete user journey and incentivize users to spend more on your platform and sign up for your product or service. Of course, logged out users will get a modified UI provided by the integrators that prompts them to log in or sign up in order to participate.

Influencer Chat & Interactive Widgets

Why don’t you push widgets for Influencers too? Leverage our library of widgets (Polls, Quizzes, etc.) alongside the Influencer Chat to allow influencers to answer questions and react to the audience’s pulse. They’ll love being able to connect with their fans and in turn, you’ll have created an amazing engagement platform—win-win!

Influencer Chat & Gamification

By implementing a gamification strategy based on badges and points, you’ll be able to reward your audience for completing certain actions within the Influencer Chat feature. For example, you can reward your Top Leaderboard Members who have earned Gold Status by letting them join the Influencer Chat and interact with their favourite celebrity icons.

WNBA Use Case

One of the best examples of seeing our Influencer Chat feature in action occurred during the 2021 WNBA draft when we created The WNBA Draft Fan Zone, an interactive audience engagement platform. By leveraging the Influencer Chat alongside other LiveLike capabilities, the Fan Zone allowed fans to not only interact with the event through fun quizzes and challenging predictions, but also to engage with their favorite athletes and even with the league’s commissioner. During the draft, WNBA MVP A’ja Wilson teased commissioner Cathy Engelbert within the Influencer Chat, an interaction that later went viral on Twitter. This is just one example of the potential the Influencer Chat function has to create unforgettable moments between influencers and fans, and between fans and organizations.

Conclusion

All in all, the Influencer Chat is one powerful feature of our vast library of audience engagement tools that can be used to enhance your platform. By creating the opportunity for these interactions, the LiveLike Influencer Chat brings fans closer to not only the action but the influencers they know and love, and brings you one step closer to realizing the future of fandom.

Blog Image
3 Reasons Why Your Brand Needs To Be More Interactive

Let’s face it, as the world gets more and more digital, it becomes increasingly difficult to create an online presence for your brand that stands out amongst the rest. In 2021, most brands understand the importance of creating high-quality content online that will educate, entertain, or enlighten their digital audiences. These expectations were heightened by the onset of the COVID-19 pandemic, and brands were pushed even further to adapt to users’ desires for a deeper sense of connection with their content. But when everyone’s in on the same secret, it becomes all the more challenging to capture the attention of your users, who have come to expect more from your brand’s online experience..

So how can brands set themselves apart with a more meaningful user experience (UX) and keep their audience engaged on their platform? One word: Interactivity.

Interactivity is the first of LiveLike’s three major pillars for success alongside community and gamification, and is a key step to reviving your online platforms. Gone are the days of using solely traditional, passive content; creating immersive digital experiences has become crucial for brands and companies to better suit societal needs and business trends, and to meet these newfound user expectations. At LiveLike, we believe prioritizing interactivity is mandatory to stand out in a competitive market, retain your customers, and drive greater revenue.

In this article, we’re breaking down the three major reasons why your brand needs to be more interactive.

To Increase Brand Exposure and Engagement Rates

We’re going to get right to the point on this: most passive content is simply disposable. In other words, your audience is likely to engage with your content one time—if you’re lucky—and never return to your platform for more. And this is likely because they simply don’t find as much value in static, text-heavy content that they can’t interact with.

When users aren’t given the chance to engage with content by playing, socializing, or being challenged, they’re likely to see the platform as nothing more than a one-and-done experience, and feel no reason to revisit it.

On the other hand, if users are offered a moment of personalized fun, challenging competition, or thoughtful, real-time discussion, they are going to be much more likely to want to relive the experience. Because of this, even the most mediocre interactive pieces of content typically see high levels of engagement due to the very nature of active content itself — because it’s content that users find valuable.

Engagement, of course, is crucial for business as it can help to increase sales, drive direct website traffic, and encourage user actions—all factors that can dramatically improve SEO performance and search result ranking. Not only are your users more likely to interact with your digital content, revisit your platform, and spend longer periods of time engaging with it, they are also more likely to subscribe to your content, or share it on their social platforms.

In fact, users are 28% more likely to share content pieces that are unique and interactive to their social networks than they are with passive content. These active pieces can include quizzes, contest giveaways, polls and surveys, live chats, live streams, interactive maps, Ask Me Anything tools, and more! When there’s a fun, engaging element to the UX, who wouldn’t want to keep coming back for more and share it with friends?

All in all, creating authentic B2C relationships through active content creation leads to higher engagement rates, which in turn leads to increased conversion rates, brand awareness, and revenue.

To Capture Customer Feedback and User Data

What else is likely high up on your radar as a modern marketer besides providing a high-quality customer experience? Collecting as much user data as possible.

Whether it’s personal data, engagement data, or attitudinal data, collecting insights on your users is a great way to optimize your strategies and engage customers. Needless to say, the better you know your audience, the more easily you’ll be able to satisfy their needs and turn them into loyal fans.

The tricky thing about collecting data, however, is finding effective ways of doing so without losing the trust or respect of your audience. Major data breaches like the 2019 Facebook—Cambridge Analytica scandal have caused users to lose trust in companies and become much more apprehensive when sharing personal information online. While there are many reasons why people being cautious online is a good thing, it certainly makes it harder for marketers to target their audience and optimize their campaigns without access to valuable user data.

That’s where interactive marketing and active content can really save the day. By creating online experiences that are fun, dynamic, and engaging, you not only provide easy ways for your audience to provide this first-party data, you also offer them an enjoyable experience in return that encourages their participation.

Whether you’re testing their knowledge on a trivia question, getting them to vote on their favorite pop singer, or letting them predict the outcome of a basketball game, you’re creating a win-win scenario in which users are given a fun experience while you get practical insights into their needs, pain points, behaviours, and goals as a customer. What’s even better, you’re doing so in a way that doesn’t make them question your trustworthiness as a brand!

To Empower Stronger Brand Loyalty

With so many brands competing for space and attention online, building brand loyalty among your customers is invaluable. In fact, becoming the go-to platform for your users or the site they recommend to friends can mean a world of difference for your success as a company.

By its very definition, brand loyalty describes when a customer repeatedly returns to your platform to use or purchase your product or service—not because you’re the only option they have, but because they’re familiar with you, they enjoy the user experience you provide, and they trust you.

By creating a platform that prioritizes a fun, engaging UX, captures the attention of an audience, and utilizes customer data to enhance its content and customer experience, you’ll create a brand that users will love and stay loyal to.

So, there you have it! Creating active content—when done tactfully—can lead to more engagement, brand exposure, and user data, and create a stronger sense of loyalty in your customers. Bring life back into your marketing strategy with interactive content and start converting your one-time users into loyal fans.

Blog Image
LiveLike Expands Global Footprint, Opens First Canadian Office in Toronto

Pioneering Audience Engagement and Gamification Company Continues Rapid Growth

TORONTO and NEW YORK – November 16, 2021 – LiveLike, an audience engagement platform that incorporates community, interactivity, and gamification to the online user experience, has announced the opening of an office in Toronto. The new occupancy in Canada strategically grows LiveLike’s presence in the country as it expands its relationship with media and other businesses in the region. Throughout this process, LiveLike worked closely with Toronto Global, a team of experienced advisors assisting international businesses to expand into the Toronto Region.

LiveLike’s cutting-edge approach enables its partners to activate and empower their audiences via customized, interactive features. It does this using a suite of tools ranging from virtual watch parties, private and influencer-driven chats, and prediction games, to fan leaderboards, live polls, quizzes and more.

In only the past two years, LiveLike has seen their audience engagement platform utilized by the likes of the NFL, the NBA, the Golden State Warriors, NASCAR, Canal+, WarnerMedia, FOX, and more. Now, LiveLike turns its attention to organizations in Canada, including those in sports and media, as well as in fintech, edtech, and publishing, or any platform looking to directly engage with their audiences and retain them as fans.

Commented LiveLike Co-Founder and CEO, Miheer Walakavar, “Toronto is an excellent location for our second office in North America and first in Canada. We have already begun to tap into the exceptional talent in the city, including recent additions on our marketing team with more to come, and we are thrilled to be expanding our business through partnerships with companies based in this vibrant city.”

“The Toronto Region is drawing the attention of the world for its emerging digital media and game development sectors, its diverse and welcoming community and dynamic entertainment scene,” said Toronto Mayor John Tory.

“I’m thrilled that LiveLike will call Toronto home, create jobs for our talented residents and contribute to our reputation as a global centre for innovation, creativity and economic growth. Welcome to the Toronto Region!”

Founded in 2015, LiveLike is headquartered in New York, and in addition to Canada, has offices in India and Europe, with additional staff around the world. For more information on LiveLike, please visit livelike.com, and for career opportunities in Canada, visit livelike.com/careers

Blog Image
eSkootr Championship and LiveLike Join Forces to Bring Racing Action Closer to Fans Through Interactive Features

NEW YORK – November 15, 2021 – The eSkootr Championship (eSC) is pleased to announce its partnership with LiveLike, an audience engagement platform that incorporates community, interactivity, and gamification to the online user experience. LiveLike’s cutting-edge approach enables sports and media companies to activate their audience and empower their fans via customized, interactive features. With this partnership, eSC will be leveraging LiveLike’s extensive toolkit and invaluable industry expertise to engage a worldwide community of fans and users.

When eSC takes to the track for its first event next spring, the series will present a new competitive sport to the world and a new way of engaging with fans on a global scale. With a diverse range of riders already making eSC one of the most accessible competitive sports worldwide, LiveLike’s technology will ensure that the championship remains highly accessible to fans watching trackside and from home.

LiveLike will integrate directly into eSC’s digital platform to help fans interact with the event in real time and consume eSC content in a whole new way. As a technology-driven sport, eSC aims to be as ground-breaking off track as it is on track. Fans will be able to engage directly with other fans worldwide and with racing experts, commentators, and riders through chats, live polls, and even live race interactions.

Hrag Sarkissian, eSkootr Championship™ co-founder and CEO, said:

“We’re reimagining racing to make it more accessible than ever before. This means creating compelling new ways to connect fans to our riders and races, getting them closer and more involved in the action, whether at trackside or watching from home. That’s why we’re partnering with LiveLike, like us they’re on a mission to take fan engagement and interactive sporting experience to another level.”

Miheer Walavalkar, LiveLike co-founder and CEO, said:

“Hrag has been a friend to LiveLike for a long time, and we are grateful not only for his support but also his partnership. As the excitement continues to build toward eSC’s big event next year, the opportunity for enhanced fan interaction is clear. Our team is thrilled to be working closely with eSC to help them build features directly into their platform, including gamification elements that will keep their fan community engaged before, during, and after the competitions.”

LiveLike is just one of the media partners working with eSC as the world’s first electric scooter championship gears up for a global racing event which will race on specially created city centre tracks starting in spring 2022. eSC Chief Content Officer Sharon Fuller, will be speaking on a Future Prospects panel at the SportsPro OTT Summit on Tuesday with other sports media and technology leaders. The SportsPro OTT Summit is taking place between 15 – 18 November 2021.

Blog Image
LiveLike Features #1: Interactive Widgets

LiveLike’s Audience Engagement Platform is made up of three main pillars—interactivity, community, and gamification—that we believe are crucial for creating a culture of fandom. Individually, each of these pillars have the capacity to improve your platform, engage your audience, and increase your retention rates. However, when all three pillars are prioritized, they have the potential to build communities, boost brand loyalty, and create an interactive brand experience like no other. In this article, we’ll be focusing on the first of these three pillars—the idea of interactive engagement—and discussing why it’s crucial for your platform.

At its core, interaction describes an exchange made between two or more individuals, and lies at the heart of how we exist and thrive as a society. Our means of interaction are continuously evolving based on our changing behaviors, habits, and norms, and the substantial revolutions we undergo as a collective.

One of the most significant transitions we’ve experienced in the past several decades is, of course, the digitalization of our world. With the introduction of smartphones, tablets, smart TVs, connected devices, and so on, the way we interact has changed significantly and continues to do so each day. Our digital world has opened new doors and new possibilities to interact and engage with each other, whether it be between groups of individual people, associations, public bodies, companies, or brands. In order to succeed in a digital world, we as a society need to adapt to these new ways of interacting by having the right mindset and using the right tools.

At LiveLike, we believe that digital interactions are the best way to stay up to date and to drive the world of today and tomorrow. As a brand, digital interactions allow you to create a direct line between your brand and your end-users, enabling you to reinforce your place within your community and, in turn, establish your brand identity and reputation. The more your customers interact with you through this online space, the more connected they feel to your brand.

To help you stay on top of these digital interactions, we have created a library of interactive widgets that allow you to interact directly with users on your platforms. This library contains all the essential engaging widgets you’ll need—polls, trivia quizzes, cheer-meters, emoji sliders, predictions, and more—to create the best experience possible for your customers.

(Live) Polls

When interacting with customers online, it’s important to maintain consistency while avoiding communication overload. Helping to achieve this perfect balance, polls allow you to get your users’ opinions and make them feel heard without being too intrusive or disturbing their user experience. Depending on your questions, you can easily use polls to gather feedback and further improve your services without bothering your customers. You can also ask your audience questions that don’t necessarily have correct answers, so users feel more comfortable expressing their thoughts. The results update live, so everyone voting feels like they are part of the experience and connecting with other users in real time.

With this feature, you can create both text polls and image polls, allowing you to either spell out your choices or illustrate each answer with a specific image.

Emoji Sliders

Give your users the chance to further customize their answers with our Emoji Slider feature, an image slider function that works like a poll but is more engaging, allowing your audience to respond using a scale.

You can add between 1 to 5 images or emojis to illustrate the different steps in the scale, or can feature a single image that will scale up as you move from left to right.

The image slider function is one of the best modules for audience engagement as it allows people to give their opinion in a more fun, emotional, and visual way. The interaction is high speed, simple, and does not reflect any kind of major commitment the user has to make to their response. This widget is commonly used to rate an experience, such as an article, a team performance, an event, or a purchasing funnel, but the possibilities of what can be done with it are endless!

Trivia Quiz

If you’re looking to gamify your digital platform, the Trivia Quiz widget offers the perfect solution. Trivia Quiz allows you to challenge your audience’s knowledge about your company, your different products and services, or anything else you want to test them on in a way that is fun, engaging, and challenging.

Trivia Quiz prompts audience members with questions that have at least one correct answer in a clear, noncommittal multiple choice format. Results are revealed when the time expires and are announced with fun, engaging graphics.

Generally, incorporating the Trivia Quiz widget is the first and best step to creating a global gamification strategy for your platform. What’s more, it doesn’t stand alone, but instead comes in tandem with the ability to give gifts and rewards to your quiz participants. You can even allow your audience members to compete with each other to collect even more points and badges. Keep checking the LiveLike blog for more to come on how to cultivate new-age loyalty in the digital world using features like Trivia Quiz.

Cheer Meter

Unlike some of our other interactive features, the Cheer Meter widget presents an opportunity for users to move quickly, react to poll questions in real time, and embrace their competitive side! Cheer Meter has been created to let your audience show their support, whether it be for a topic, a product, a team, an actor, a player, etc. Similar to the image slider structure of the Sentiment feature, the Cheer Meter brings users a funny and engaging way to react to your content.

Your audience will have the chance to battle it out, tapping their screens as quickly as possible to “cheer” and support their votes. In the end, users will receive feedback on how many times they tapped and whether their tap count is high enough to be declared victorious!

(Live) Predictions

Predictions is by far the most addictive widget on our roster! Why? Because people love to predict the future. And what happens once people are done making predictions? They always stick around for the big reveal. The Prediction widget functions the same way as betting on upcoming events works in the real world—the only difference is that customers aren’t required to put down any real money but can still join in the fun. That being said, in some cases, especially within the sports industry, users have the option to turn their predictions into real monetary bets when you connect our Audience Engagement Platform to their betting partners. Either way, it’s definitely one of the best widgets you can use to keep your audience’s attention.

Typically, making a prediction is a two-step interaction. In the first step, the producer asks the audience members a question to which the answer is not yet known and provides some answers from which they can choose. In the second step, after collecting the audience predictions, the producer follows up to reveal which answer turned out to be correct.

Within this structure, there are many different scenarios and dynamics you can create with the Prediction widget. For example, you can choose to go short term and create predictions for upcoming events, or go for a long-term approach, asking users to predict an outcome that will not happen for several months! The choice is up to you.

What’s more, you can easily introduce rewards to the Prediction widget, such as virtual currency, badges, and gifts to increase retention, reduce churn, and create more proximity with your end-users.

Ask Me Anything

Now both you and your users can get all the answers you’ve been looking for! With the Ask Me Anything widget, you can ask your users questions, collect their replies, feature the best responses, gather open-ended feedback, or compile a list of questions from the crowd to ask the on-air talent.

Ask My Anything isn’t just great for gathering and sharing information, it’s also a perfect way to make sure your users feel connected to the experience. With the chance to have their questions both asked and answered in real-time, this new widget empowers your audience and keeps them engaged, excited, and coming back for more!

Polls, sliders, trivia, predictions, Q&As—all of these widgets have been designed to achieve one main goal: To improve the way brands and companies interact with their community.

With the growing prominence of technology and gamification, our understanding of the digital brand experience is evolving faster than we can imagine; nowadays, younger generations have entirely different expectations, preferences, and consumption habits from their older counterparts. Because of this, it is becoming increasingly necessary for companies to adapt from their traditional methods to more effectively target, engage, and empower their users. Our Audience Engagement Suite is a solution that has proven to be innovative, engaging and highly effective for achieving these exact goals. We are constantly improving our platform with new features and gamification mechanisms to make LiveLike a must-have for every company looking to engage more meaningfully with their audiences.

Blog Image
LiveLike Adds Digital Media Entrepreneur Katherine Hays as Board Advisor and New Business Development and Marketing Execs

Company Makes Additions to Team as it Continues to Grow its Audience Engagement Platform Business, Tapping into Demand for Interactivity and Gamification in Sports & Entertainment.

NEW YORK – September 28, 2021 – LiveLike, which partners with the world’s top media companies and sports organizations to transform passive audiences into engaged communities, has added to its leadership team, Hurriyeh Iftikhar and Miles McDonald appointed to the newly-created positions of VP, marketing and VP, business development, respectively.

Additionally, Katherine Hays – a serial entrepreneur spanning digital media, advertising and gaming – has joined LiveLike as a Board advisor. This follows a very active 2021 for the company, including new partnerships for its industry-leading audience engagement platform and expansion of its technology into the burgeoning sports wagering space. In fact, the company has grown its client base 11x over the past 18 months alone.

“We are thrilled to be adding Katherine, Hurriyeh and Miles to a team that keeps getting stronger, and we look forward to tapping into their expertise,” said LiveLike Co-founder and CEO Miheer Walavalkar. “Innovation is key to LiveLike’s DNA. As we continue to push for digital empowerment, we find ourselves strongly positioned to enter the next phase of interactivity: from gamification to sports wagering, commerce, and expansion into other industries and around the world.”

As VP of Marketing, Iftikhar – the company’s first Canadian hire – is responsible for leading marketing and branding efforts, along with culture-building. Prior to LiveLike, she led client relations and strategy at Elite Digital, Canada’s top digital marketing agency. A well-rounded marketer with a passion for start-ups, Iftikhar has also held executive and advisory roles at leading tech start-ups in the MENAP region backed by renowned Silicon Valley VCs. She has led campaigns for a diverse roster of clients during her career, ranging from Pepsi to leading educational institutes and companies in the pharmaceutical industry. She graduated with honours from Western University Canada and pursued her post-graduate certification in Digital Marketing from Cornell University.

“I am excited to be a part of a diverse and forward-thinking global organization,” said Iftikhar.

Noting that LiveLike has posted several new open positions on its career page with plans to grow further in Canada, and in other parts of the world. “As the company continues to expand beyond borders, I look forward to growing LiveLike’s people-first culture.”

In his role, McDonald leads sales efforts, including managing the company’s partnership development initiatives and identifying and growing new sales verticals. A seasoned sales and strategy leader with ten years of experience on both the brand and publisher sides of media, McDonald joined LiveLike from Verizon Media, where he was a digital advertising sales director. Previously, he launched Dunkin’ Brands’ first-ever loyalty program, DD Perks, and developed multi-platform digital advertising and marketing campaigns for Yahoo. He graduated from Indiana University and has an MBA from Boston University’s Questrom School of Business.

“Companies are putting tremendous value on partnerships that understand their marketing needs and use data to inform strategies that will lead to an increased success rate,” said McDonald. “I look forward to tapping into my experiences with brands to help LiveLike continue its impressive growth trajectory.”

Hays is an entrepreneur, global business leader, and board director/advisor recognized as one of the world’s most forward-looking trailblazers in digital transformation. With a career spanning several industries, including consumer products, advertising, media and entertainment, and gaming/esports, her leadership positions have included founder and CEO of Vivoom, Inc.; CEO of GenArts, Inc. (an Insight Partners portfolio company, acquired by Boris FX); and co-founder, CFO and COO of in-game advertising company Massive, Inc. (acquired by Microsoft).

She has been regularly recognized as one of the most influential women and visionary leaders in digital media and technology. Hays currently serves as an advisor and board member to early-stage companies in the sports and media, travel, e-sports and video gaming industries and as a member of the Alumni Advisory Board for the Princeton University Entrepreneurship Council. She is driven by a deeply held view that creativity, efficiently and effectively wielded at scale, can overcome nearly all traditional barriers to entry.

“As the past year and a half has made very clear, audiences are actively seeking deeper ways to connect, interact, compete, and engage around their passions,” said Hays.

“I believe there is an opportunity to do what Pinduoduo has done for shopping across the sports and entertainment industries – enabling fan-to-fan interactions that closely resemble how you might interact if watching a live event in person – and create significant value for both the fans and the content and sports rights owners. LiveLike’s technology positions the company as an ideal partner for sports and entertainment companies looking to realize this opportunity, and I’m excited to be joining LiveLike as an advisor to help support Miheer and his team as they scale their partnerships and solution.”

In addition to Hays, LiveLike Board advisors include John Kosner (Kosner Media, 21-year ESPN executive), Jay Adya (Elysian Park Ventures), Andrew Cox (former chief strategy officer, Stats Perform) and Monique Ellis (CHILAM), with Board directors including Walavalkar, Jon Goldman (Greycroft), Nikolay Dyachkov (USM Group, CM Ventures) and Bob Stanley (Evolution Media Capital).

Blog Image
GameOn & LiveLike Enter Distribution Partnership to Drive Clients & Revenue

Vancouver, British Columbia – September 28, 2021 – GameOn Entertainment Technologies (CSE: GET) (OTCQB: GMETF) (FSE: 9E7), a leader in providing broadcasters, TV networks, OTT platforms, leagues, tournaments and sportsbooks with white label fan engagement technologies around sports, TV and live events, is pleased to announce a distribution partnership with LiveLike, signed this month. Through this partnership, the two companies will strategically leverage each other’s client base and industry relationships to drive new business and revenue.

LiveLike is a tech pioneer with a mission to empower digital audiences. It provides fan engagement and gamification tools to high-profile rights holders, broadcasters and sports organizations from the NBA, NASCAR, LaLiga and the Golden State Warriors, to Turner Sports, Canal+ and FloSports.  Using LiveLike’s software development kits (SDKs), integrated directly into their own apps and websites, these leading sports rights holders have grown their ROI by attracting younger audiences, increasing retention, and unlocking new monetization and sponsorship opportunities. Among the many interactive and social features that partners can build with LiveLike’s platform are digital watch parties, influencer-led or private chat, leaderboards, trivia, quizzes, and more.

“As we continue on our mission to power the world’s most-watched content with the most innovative fan engagement technologies, strategic distribution to new clients and revenue is key,” said Matt Bailey, CEO at GameOn. “Partnering with the LiveLike team is a no-brainer. Our technologies and teams are complementary, and their clients are some of the world’s biggest sports and entertainment brands. We’re excited to drive business together.”

“LiveLike has always aimed at democratizing access to new-age technology, and particularly over the past two years, fans have come to expect innovation as part of the streaming sports experience,” said LiveLike CEO and Co-founder, Miheer Walavalkar. “Our partnership with GameOn puts us in a strong position to empower their partners to create new, custom ways to interact with and engage their users. We’re beyond thrilled to work with their team.”

GameOn recently announced partnerships with MX Player and Willow TV to launch free-to-play cricket prediction games this October, as well as its plan to be ready for Q4 revenue. This is off the back of a $5.8 million financing in March, listing on the CSE in June and subsequently on the OTCQB in July.

GameOn has a dynamic and experienced management team led by its CEO, Matt Bailey (Brooklyn Nets, Barclays Center), Chief Product Officer, Santiago Jaramillo (Dapper Labs, NBA Top Shot, EA Sports) and VP of Partnerships, Ryan Nowack (Madison Square Garden, New York Knicks, New York Rangers), as well as its Directors, J Moses (Take-Two Interactive), Shafin Tejani (Victory Square Technologies), Liz Schimel (Apple News, Comcast) and Carey Dillen (YYoga).

LiveLike Board Advisors include Jay Adya (Elysian Park Ventures), Andrew Cox (former Chief Strategy Officer, Stats Perform), Monique Ellis (CHILAM), Katherine Hays (serial entrepreneur, including co-founder of Massive, Inc.) and John Kosner (Kosner Media, 21-year ESPN executive), with Board Directors including CEO and Co-Founder Miheer Walavalkar, Jon Goldman (Greycroft), Nikolay Dyachkov (USM Group, CM Ventures) and Bob Stanley (Evolution Media Capital). In addition to Walavalkar, LiveLike’s leadership team includes Lawrence Chan (CFO), Samuel Westberg (Chief Commercial Officer) and Justin Poliey (Director of Engineering, Product Lead).  


On behalf of the Board of Directors:

Matt Bailey
Director & Chief Executive Officer
GameOn Entertainment Technologies Inc.
917-834-4921

For more information:
Investor Relations
Edge Communications Group
invest@gameon.app
604-283-9166

LiveLike communications:
The Lippin Group
livelike@lippingroup.com

FORWARD-LOOKING INFORMATION

This news release contains “forward-looking information” and “forward-looking statements” (collectively, “forward-looking information”) within the meaning of applicable securities laws. Forward-looking information is generally identifiable by the use of the words “believes,” “may,” “plans,” “will,” “anticipates,” “intends,” “could,” “estimates,” “expects,” “forecasts,” “projects” and similar expressions, and the negative of such expressions. Forward-looking information in this news release includes statements about GameOn’s listing and commencement of trading on the CSE.

Forward-looking information is subject to known and unknown risks, uncertainties and other factors that may cause the Company’s actual results, level of activity, performance or achievements to be materially different from those expressed or implied by such forward-looking information. Forward-looking information is based on the reasonable assumptions, estimates, analysis and opinions of management made in light of its experience and perception of trends, current conditions and expected developments, and other factors that management believes are relevant and reasonable in the circumstances at the date, such statements are made. Although the Company has attempted to identify important factors that could cause actual results to differ materially from those contained in forward-looking information, other factors may cause results not to be as anticipated. There can be no assurance that such information will prove to be accurate, as actual results and future events could differ materially from those anticipated in such information. Accordingly, readers should not place undue reliance on forward-looking information. All forward-looking information herein is qualified in its entirety by this cautionary statement, and GameOn disclaims any obligation to revise or update any such forward-looking information or to publicly announce the result of any revisions to any of the forward-looking information contained herein to reflect future results, events or developments, except as required by law.

Neither the CSE nor its Regulation Services Provider (as that term is defined in the policies of the CSE) accepts responsibility for the adequacy or accuracy of this release.

Blog Image
Stadion Partners with LiveLike to Bring Interactive Features to their Platform for Sports Rights Holders

LiveLike Audience Engagement Platform Brings Community, Gamification and More to Stadion and its Partners

New York and London, July 20, 2021 — Stadion, which creates high performance digital products for the sports industry, and LiveLike, which transforms passive audiences into engaged communities around sports and entertainment,are partnering to deliver market leading digital platforms across web, mobile, and OTT.

LiveLike brings a custom mix of interactive features and gamification to its partners. These include influencer-driven chats, prediction games, fan leaderboards, live polls, quizzes, and more – all of which can be integrated with sponsors.

Through this partnership, Stadion will integrate LiveLike’s audience engagement platform into the digital experiences it creates for rights holders, including clubs, leagues and federations, driving increased engagement, interaction and dwell time. As a combined offering, Stadion and LiveLike are able to create unique activation experiences and revenue generating opportunities for rights holders and sponsors.

Stadion’s clients include Manchester City, Paris Saint-Germain, Newcastle Utd, Rangers FC, and Team GB, while LiveLike works with clubs including the Golden State Warriors, as well as major rights holders such as Canal+, Turner Sports and FloSports.

Stadion CEO Lee Cook said, “The experiences we create complement so well with LiveLike’s audience engagement platform. Rights holders are increasingly looking to interact and engage with their audiences, and this allows us to take our products to the next level with LiveLike’s best-in-class gamification and interactivity platform. When working together, we as companies both speak the same language and know this is going to translate to success for our partners.”

“Working with Stadion is really a natural fit for us. Their reputation of delivering for their partners proceeds them and the creation of this relationship shows that what they saw in LiveLike is the best partner to bring their partners’ digital platforms a step further. I am very excited to see the power of our tools in their hands and how we are going to help sports organizations engage more with their fans in the coming years,” said LiveLike COO Samuel Westberg.

Blog Image
LiveLike Awarded as Technology Pioneer by World Economic Forum

The World Economic Forum announced its selection of the 100 most promising Technology Pioneers of 2021 – companies that are shaping industries from healthcare to retail and many more.

This year’s cohort includes representation from 26 economies on six continents with reach far beyond traditional tech hubs like Silicon Valley.

LiveLike partners with the world’s top media companies and sports organziations to transform passive audiences into engaged communities.

The full list of Technology Pioneers can be viewed here.

New York, 15 June, 2021 – LiveLike, which partners with the world’s top media companies and sports organizations to transform passive audiences into engaged communities, was selected among hundreds of candidates as one of the World Economic Forum’s “Technology Pioneers”. The way we consume sports and entertainment is changing.  Today’s fan does not just sit back and watch – they participate, engage, and create.  As a result, there are more opportunities than ever to tap into current trends and own the consumer experience.  Through its audience engagement platform, LiveLike is enabling its sports and media partners to do just that, while taking lessons learned from its work in live sports and entertainment to expand into new industries.

The World Economic Forum’s Technology Pioneers are early to growth-stage companies from around the world that are involved in the use of new technologies and innovation that are poised to have a significant impact on business and society.

“We’re excited to welcome LiveLike to our 2021 cohort of Technology Pioneers,” says Susan Nesbitt, Head of the Global Innovators Community, World Economic Forum.

“LiveLike and its fellow pioneers are developing technologies that can help society solve some of its most pressing issues. We look forward to their contribution to the World Economic Forum in its commitment to improving the state of the world.”

“Audience behavior has permanently shifted around watching, interacting and connecting to each other through streaming content, and there is no going back. Being a part of the World Economic Forum, we have an opportunity to take what we have learned from building new fan engagement experiences with our sports and entertainment partners, to discover applications for our technology in new industries,” said LiveLike Co-founder and CEO Miheer Walavalkar. “Being acknowledged as a pioneer by the World Economic Forum validates the vision and hard work of our wonderful team, and it is an honor for our company as we continue to expand.”

For the first time in the community’s history, over 30% of the cohort are led by women. The firms also come from regions all around the world, extending their community far beyond Silicon Valley. This year’s cohort includes start-ups from 26 countries, with UAE, El Salvador, Ethiopia and Zimbabwe represented for the first time.

The diversity of these companies extends to their innovations as well. 2021 Tech Pioneer firms are shaping the future by advancing technologies such as AI, IoT, robotics, blockchain, biotechnology and many more. The full list of Technology Pioneers can be found here.

Technology Pioneers have been selected based on the community’s selection criteria, which includes innovation, impact and leadership as well as the company’s relevance with the World Economic Forum’s Platforms.

All info on this year’s Technology Pioneers can be found here: https://wef.ch/techpioneers21

More information on past winners, information on the community and the application link can be found here.

Blog Image
Deltatre Launches New Fan Engagement Functionality in OTT Video Player

Influencer chat, polls, quizzes, and more are now available in DIVA thanks to further integrations with LiveLike

LONDON, UK — 1 June 2021 — Deltatre, the global leader in fan-first video experiences, today announces that a new suite of fan engagement functionality is now available to sport and media clients in its over-the-top (OTT) video player, DIVA.

This update comes as a result of the company’s long-standing relationship with LiveLike, the audience engagement platform, and focuses on two key areas of functionality – influencer engagement and interactive features.

  • Influencer Chat. Give your fans direct access to influencers who can comment and engage on live content in real time.
  • Sentiment Analysis. Gauge how your fans are feeling about a particular moment that happens during the event.
  • Polls. Pique your audience’s interest and encourage engagement by asking questions around the live action.
  • Gamification. Test your audience’s trivia knowledge with quizzes and other features that add friendly competition to the viewing experience.

These features enhance what is already considered by many to be the leading interactive OTT video player for sport. DIVA is an advanced, award-winning OTT player, synchronizing real-time data with rich interactivity. It empowers rights owners to spark new levels of engagement through best-in-class features such as social media integration, full DVR with visual timeline, 360° Video Support, multi-camera viewing, and more.

Commenting on the news, Gilles Mas, President, Video Experience, Deltatre, said:

“The modern fan craves greater interactivity and control over their viewing experience that brings them closer to the action – and that’s what this new functionality delivers, while building on Deltatre’s trusted and valued offering.

The evolution of our collaboration with LiveLike is further evidence of our shared ambition to deliver revolutionary technologies to our clients around the world.”

Miheer Walavalkar, CEO and Co-founder, LiveLike, said:

“Our working relationship with Deltatre has gone from strength to strength, with our shared expertise and integrated offering elevating the way fans can connect with the sports they love. This is a great opportunity for LiveLike to add its unique functionality to a solution that is already very highly regarded and widely used in the marketplace.”

LiveLike empowers broadcasters and sports organizations to transform passive audiences into engaged communities. LiveLike’s audience engagement platform has been proven to attract younger audiences, increase session lengths, and improve retention, resulting in new monetization opportunities.

Some recent examples include helping NASCAR grow logins 70% year-over-year in the first month after integrating LiveLike’s platform into its app, and for FloSports, helping to reduce subscriber churn rate by almost 14%, with users who engaged in LiveLike’s watch party chat within the FloSports platform being 11% more likely to return to the platform and consume additional content.

Blog Image
Fun Ways to Personalize the Fan Experience

All the world’s a stage, and all the men and women merely players.

Who knew we would quote Shakespeare to introduce the 2021 dream team – technology, community and personalization.

Social media experiences are changing faster than we blink and users are looking for more than just using the apps. Live events, personalized interactions, real-time engagements are the new hot experiences platforms are looking for to help users immerse deeper into the “reality”; which is why you need CMS platforms like LiveLike and their innovative, interactive widgets to keep fans remotely connected with the live events they love and create engaging, fun and memorable experiences for them.

Here are a few easy ways you can use LiveLike which relies on SDKs and APIs as their foundational technology, to say goodbye to those boring “click here now” sessions and build engaging events, create sponsorship opportunities and provide personalized data to the fans.

1. It all starts with knowing the user

There is no way you can build up the engagement or personalize your event without getting to know your audience. Enter fan surveys/polls – An easy way to get your audience’s opinion without them worrying about the right answers. Ask questions and see results update live as votes are cast which makes everyone feel like they are part of the crowd. Using Livelike you can create fun, interactive text/ image polls to gauge audience opinion and gather feedback in a visual, fun, and emotional way.

2. The more they engage, the more they will want to

Audiences invest a lot of their time and effort in getting to know about their fav event/team/sports. And what better way to increase engagement than challenging their knowledge with quizzes and trivia. Livelikes’ interactive widgets allow you several innovative gamification options to create clickable, intuitive modules for the audience and enhance their long term retention.

3. Users are the OG cheerleaders

An event can only be as fun and engaging as their fans. With Livelikes interactive widgets such as the cheer meter widget and interactive stickers and reactions lest you create interaction, everywhere. Users can interact with their friends, battle out on team trivia, show their team some support or what mood they’re in – all this even before the event has begun. This helps users connect to one another and experience the joy of in-person events.